This project is my senior thesis, collaborated with Mitch Hawk.

All process work shown on this page is my own.

Aquarius is a game concept about a lone scavenger in a barren desert town, who finds himself in a fight between gods to bring the sea back to his people. In the game, the player has to care for a sacred plant that had been stolen and return it to the Sea God. Only then will the sea return and save the town.

My work on this project consists of story concept, character design, editorial work, and storyboarding for a final game trailer.

 

The video below is the final animatic with sound for the game's trailer.  Here we see Hoji, the main character, searching for the Sacred Plant.

Beat board paintings